Wednesday, January 9, 2013

Video Update

Hey finally have a neat, err boring video to show off the game's progress so far. Well it should be nice to gather my thoughts/ self-critique on where to improve.

Some things right off the bat:
- Spelling, grammar errors and in general bad dialogue.
- Tutorial message popups would be nice.
- Have unique asset backgrounds when using unique systems (phone, newspaper, computer, etc)
- effects code is actually a big mess that I need to reorganize
- player/location management is also a mess that needs to be thought out and reorganized
- Awkward victory/end screen, needs something better
- Items are usable from outside the intended perspective (only when zoomed in should they be usable - I could try encapsulating them in a collider that zooms in when clicked, that might work.)
- Interactable objects need some sort of highlighting when mouse over them in the world.
- Clicking on buttons sometimes activates the button and the item underneath it, this shouldn't happen
- I have a event system complete with it's own mission and objective system for parallel mission progress, instead of the singular linear mission system currently used. Would be nice to switch it up.
- Work on more generic and reusable triggers and locking behaviors.
- Test/ Integrate have a plan for eventual localization of all in game text.
- Build a Esc/ pause menu
- Build an options menu
- Ensure that the game's menus work on different resolutions.
- Saving and loading level progress and achievement.
- World is bland and dull. 
- The fact that the current environment still needs more polish, but there are still 3 other environments to be done.
- Lighting is fullblown in places and needs to be redone and optimized.
- No sound effects or any audio stimulus aside from repetitive background music.

I'm very sure the list of shit suxs - improve it, can and does go on. At the moment I can't think of any more to elaborate on, but if anyone is actually reading this I'd love to hear anything about what you hate or don't like about this.

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