Tuesday, May 22, 2012

Day 10: Animation Switcher

Got more coding done. Squashed all the bugs / missing features / incompetence issues I mentioned back in Day 8. Although the code I have written has grown into a monster of spaghetti code.

The editor interface allows a lot more control for how the animations are played and transitioned with , but it takes a lot to setup properly.

Pictured is the interface, but it doesn't have every animation setup since that would be a pain while I'm testing new features. Anyways tomorrow forecast is more tweaking, setting things up, and then recording a video of it all in action.

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